
Where are you, Annie?
"The hours we spent
diving for seashells
were precious to me
Were they not
precious to you?"
About this game visual poem
This micro visual novel was made for O2A2 2025 - Only One of Any Asset Visual Novel Jam, with strict asset restrictions:
- only one background asset
- only one sprite
- max. 1000-word story (314 in total)
- only one music track
- (only one ending)
Content warning
This game contains mentions of possessive behaviour, sexual harassment, blaming others and death. There are no happy endings.
Credits
Development by Ebbasuke
Original (public domain) artwork, "Man Sitting on a Boat" by Albertus H. Baldwin (1865-1935)
Sea ambience audio by Nox Sound
Fonts
Avera Serif Libre by Dan Seyers
Caveat by Impallari Type
Chopin Script by Dieter Steffmann
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (9 total ratings) |
| Author | Ebbasuke |
| Genre | Visual Novel, Interactive Fiction |
| Made with | Ren'Py, GIMP, Audacity, Clip Studio Paint |
| Tags | Amare, artgame, Atmospheric, Ghosts, Historical, Kinetic Novel, Period Piece, poem, Short |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles, One button |
Download
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Click download now to get access to the following files:
Where are you Annie? - Linux version 1.0 29 MB
Where are you Annie? - Windows version 1.0 36 MB
Where are you Annie? - Mac version 1.0 44 MB





Comments
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Aw, Ebbasuke. That was short and sweet. I adored those moving clouds. Your writing is pure poetry. The way you capture romance at the beach in so few words is masterful.
I feared the story might be too short, so I'm glad if it carried the bittersweet atmosphere through. Thanks!
This is an absolutely beautiful piece. The ambient sound, the use of the visuals, the text placement. All of it was superb and really emotional.
Thanks! I'm glad that the atmosphere got through. :)
I absolutely adore the way visuals were used to strengthen the entire experience and really bring the scene to life. The writing, of course, was done so well and I love the use of repetition
Thanks! I didn't want to convey the passage of time visually (per the jam rules) so I hoped repetition would do it. Glad you liked it!
Ooooh, it was such a well-crafted experience! First of all, I did appreciate the poem a lot! The trigger warnings were essential to guide my reading, because I feel like the poem has this short of ambiguity that could be lead to a minsinterpretation - somehow, I was too manipulated by the unreliable narrator of this story, which was quite a strong move writing-wise! I also LOVE the art direction! The edits made to the piece (regarding the clouds and the character) were meaningful and very natural and well-done, and the setting chosen for this poem/story, a man, alone on the beach, was the perfect one. Congrats on making this, I really loved it!!
Thank you for the kind words! I was unsure of how to word the content warning because you could interpret the relationship both positively or negatively. In the end, the decision remains with the reader. I'm glad it helped you!
The art direction for this was almost too true to the jam: I'm in the middle of a move, and I had no means to draw anything, so I had to rely on public domain to save me! The story just emerged from the artwork. It was a lot of fun though!