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"Welcome Scanalyst! Please examine the damaged Entertainment Unit chassis thoroughly to ensure rapid redeployment."

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Notice

This game features themes that may not suit everyone. 

Click here to read the content warning!
This game centers around the exploitation and mass production of humanoid body shells in the underground entertainment sector. It features objectification and disregard for human lives, though the game doesn't show death or violence.

Fictional diseases and their brief descriptions are a prominent part of the story. And, there's a character who is very obsessed with the player character.

About

Chassis Aberration is a micro visual novel made for O2A2 2024 Visual Novel Jam. It is about a futuristic/sci-fi production line worker assigned to scan and analyze broken, synthetic humanoid shells, or "chassis". The scanning tool at their disposal can be quirky though...

Features

  • approx. 914 words
  • one of any asset
  • 2 endings
  • a lot of randomization
  • the only choices that matter are at the end

Credits

Thank you to Nex and Berit for brainstorming and support during the development ðŸ’š

Download

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Click download now to get access to the following files:

Chassis Aberration 1.1 - Windows 50 MB
Chassis Aberration 1.1 - Linux 42 MB
Chassis Aberration 1.1 - Mac 55 MB
Chassis Aberration 1.0 (Jam version) - Windows 49 MB
Chassis Aberration 1.0 (Jam version) - Linux 42 MB
Chassis Aberration 1.0 (Jam version) - Mac 55 MB

Development log

Comments

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This was such a cool concept! I'm sincerely curious about the world that this takes place in (even if it seems like a pretty dystopic world) The aesthetic was really cool, thoo!


Although, I felt so bad for the scanner in the end. Even if it was a little... obsessed.

(+1)

Ooh, thanks for playing! This game was very experimental for me, I haven't explored randomization and sci-fi that much in my projects. I wish I had programmed the scanner replies to exclude already shown replies, but it was outside my coding abilities. Something to try out next time!

I'm glad you liked the aesthetic! The scanner is quite something 💜 I'm not sure I'll expand on this game's world, but you never know... I want to explore more sci-fi at some point, so it's not impossible. :)

I'm not sure what to think about this game. I'm not sure I understood it. The worker (me) laughs at the humanoids for their diseases and shows little concern for them ("they deserve it"). Then, someone started writing on the notes (who are they?). At first, I thought it was another worker, but then it seems it might be one of the humanoids. I don't really understand why an humanoid is missing at the end? The one that confesses love to us? Also it's odd that I have to say that I love them at the end... Not sure what to think about this one...

CW: humanoid exploitation, objectification, mass production, abuse, and termination; mention of medical devices and diseases; body horror; toxic relationship.
(1 edit) (+1)

Thanks for playing! I should've made it clearer that the scanner computer is sentient, and the text displayed is not the player's but the computer's. The player can communicate only by selecting "yes" or "no". I was worried that the body shells would make the player think they are alive when they're not (they are just a "platform" for the scanner to communicate to the player). I shall allocate more words for exposition next time!

oooh! Thank you for the explanation! That makes sense now! Yay, completely misunderstood who was talking haha. Looking forward to the new games you'll make! :)